As part of E3 2021 yesterday, the company announced perhaps the game’s most substantial update yet, which features a tie-in with Disney’s Pirates of the Caribbean. Meanwhile, Rare has been busy fleshing out the content offerings in its pirate simulator, Sea of Thieves. A director’s commentary video last year gave us more information about the gameplay itself, including Eternals, the game world, and more. Rare announced Everwild in 2019, revealing an early-stage new IP focused on the interaction between players and nature. It is unclear how many of the aforementioned features (or lack thereof) will remain as development continues. However, Rare leadership reportedly mandated that there be no combat in the game, which caused complications in the design. Unique and unforgettable experiences await in a natural and magical world. JOIN NOW Game details Introducing Everwild, a brand new IP from Rare. The game was reportedly shaping up to be a “third-person adventure with god game elements” last year. Everwild ist ein brandneuer Titel von Rare, der im Xbox Game Pass enthalten sein wird. Discover your next favourite game Play hundreds of high-quality games with friends, plus enjoy Xbox Live Gold and an EA Play membership, all for one low monthly price. The team continues to work hard to realise our vision and to bring the magic of nature in Everwild to life for players around the world.” Since showing the world our Eternals trailer, we have been making progress on all aspects of Everwild. VentureBeat reporter Jeff Grubb corroborated the report on Twitter.Įverwild executive producer Louise O’Connor offered the following, among other statements, to VGC about the leadership and development shifts: “Gregg Mayles joined us, late last year as Creative Director, and the team has never been stronger. Rare veteran Gregg Mayles is now serving as his replacement, and Everwild has reportedly “restarted from scratch,” with the team “optimistically” planning to launch in 2024. We will have to wait and see how the rebooted project turns out once we finally hear more about Everwild going forward.Rare’s next big Xbox console exclusive, Everwild, has reportedly been “completely rebooted.” Sources close with VGC spoke on why the nature fantasy game didn’t show up during Microsoft’s E3 2021 press conference yesterday, and though Rare hasn’t been shy to show its progress at past events, it seems it could be quite some time before we get another update on Everwild.Ī change in course apparently comes as a result of the departure of Creative Director Simon Woodroffe, who left the project last year. At least following Microsoft’s acquisition of Bethesda, Xbox will not be short on upcoming exclusives while fans wait for Everwild to come out. This troubled development does not bode well for Everwild hopefully the project is now on stronger footing. Perhaps publicly unveiling the game at such an early stage of development was a tad optimistic. We’ll have plenty to say in the future on that, but…we have an idea we feel really passionate about, and we think there’s something special.” This may indicate that the game’s development woes may stem from a lack of focus on what Everwild is supposed to be about. We’re still playing around with gameplay ideas. As a result of the full restart of the project, VGC’s sources at Rare advised that they are optimistically targeting a 2024 release window.īack in 2020, Rare’s studio head Craig Duncan stated in an interview with Polygon that “part of the reason we haven’t talked a lot about Everwild is because we’re still feeling a lot of these things out. The game was also notable for its absence from Microsoft’s E3 showing this year. Otherwise, Microsoft and Rare have been very quiet regarding Everwild, with little in the way of gameplay details or a release window having been confirmed. The team continues to work hard to realise our vision and to bring the magic of nature in Everwild to life for players around the world.”Įverwild was first revealed back in 2019, with the most recent trailer being shown last year. The issue reportedly stems from a struggle to define a clear. “Since showing the world our Eternals trailer, we have been making progress on all aspects of Everwild. Everwild apparently was being prototyped as early as 2014, meaning a 2024 launch would mark a decade in development for the game. “Gregg Mayles joined us, late last year as Creative Director, and the team has never been stronger,” stated Everwild Executive Producer Louise O’Connor. Gregg Mayles will be taking the reins of the rebooted project as Creative Director going forward. All work on the game has apparently been “restarted from scratch”. After losing its Creative Director last year, the entire game’s development has been reportedly rebooted from scratch, according to a report from Video Games Chronicle.Īccording to VGC’s report, Rare has undertaken “a complete overhaul of the game’s design and direction” after the departure of previous Creative Director Simon Woodroffe. The development of Rare’s mysterious upcoming Microsoft exclusive Everwild has hit another big stumbling block.
0 Comments
Leave a Reply. |